1MB. java. Tried with multiple stars in multiple systems. Utilities. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. DanielKotes •. Factions without the blueprints can't make your ships anyways. It is one of those mods that is safe to turn on/off, so you can always add it to your game, change the market, save, remove the mod, continue. All the Terraforming buildings are costly, can take a while and need a domain era artifact to make the change perfect so it is a balanced mod. Iirc its max size refinery + story point upgrade + special item (no atmosphere requirement in vanilla) + Alpha core +. It happens because too many fleets are in the screen. You can check where goods are sold the cheapest and bought for the highest by pressing the “F1” key on any good. Its the DIY planets mod, it allows for terraforming planets to make them better or worse(No atmosphere for Cata). 9a came out), but here is a barely tested, probably extremely buggy dev version to tide everyone over until I can get v3. 6)folder 518KB. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. It allows you to search for officers and their locations. csv to register them in. 1a. This update adds an AddStoryPoints command. -Interesting Portraits Pack. As is Starsector, if it's your first playthrough, is probably good 50-70 hours of enjoyment before you see most of it. 6. Well, technically you can choose traits using console commands, but I know that's not what you guys are asking for. 95a] Console Commands v2021. Its overridden version of List immediately returns if the mod's features are disabled. And there you have all you need to. This mod adds new hullmods that allow the player to set predefined battle commands for AI-piloted ships in their fleet. 0. Only provided here for convenience, not quality-checked or otherwise endorsed. The generated mod folder will be placed in build/mod (this can be changed in local. 0 WIP). I see it mostly as cheating so I don't plan to learn how it is done unless I find a broken issue. TallGiraffe117 • 2 yr. This gives them back a foothold in the game. All starsector has is a bunch of 128x128 portraits. e – Console Commands for Save Cleanup Mod, the choice for serious players seeking advanced features and customization options. Code. . You can use the command console mod to modify a planet to have those specific conditions. Ashes of the Domain is a megamod centered on greatly enhancing and extending the colony-building aspect of the game. At the end of the day, these are a resource which not intended to scale exponentially with stage of the game like credits or ships, but are more of a slow but steady gain (at least past the first 6 or 7 levels) for actually doing things which earn you XP. I did everything from step 2 and that didn't help, but if you could remind me where the secret station can be found I'll try again but from step 1 this. This mod worked great before (and thanks to the tutorial I even made my own commands) but now when I type ctrl-backspace nothing happens. redduck12 • "mod" "author" • 3 yr. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. Ships. This is installed just like any regular mod. Beware, ships that would normally not be recoverable that are forced to will often have 8+ dmods on it, making the removal of them cost like 5-10x the hull's base price. 95a] Automated Commands Mod, the choice for serious players seeking advanced features and customization options. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. zip) but allows a lot more to be done in the game. You can add specific deposit (i. Press ctrl-backspace to bring up the console commands and copy/paste this code then hit enter. (The last time this happened to me was due to the fleet clearing mod wiping the Ziggurat; there's a way to get it back with runcode, but I'm too dead rn to get it back)Console Commands-2-2023-05-05-1683408841. 95. I'm putting my last playthrough list as reference. Colchester 17 inch swing-type lathe with the V shaped gearbox: Parts and Instructions. Requires. I mean, if you want to just have infinite monies then enable dev mode (eg. The notes here regarding methods are directly cribbed from code comments in HullModEffect (v0. It'll probably be a while before there's a proper release (I was working on several half-finished features when 0. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!i just edited my save, just search for the ship name (not the ship type) and all the hull mods that are in its section, then remove the mod you want. here's a console command that'll remove any BTS-added systems & hopefully save you from the slipstream crash, though you'll have to keep the mod. weapon_data. from the list below): Go to the system view and select a planet. Elevate your Starsector gameplay with the [0. Even if you’ve scanned the whole sector, blueprints can be found in ruins. Edit: Just a quick follow-up, but here's my exact mod list: Captain's Log, Combat Chatter, Console Commands, DIYPlanets, LazyLib, Nexerelin, SkilledUp, Starship Legends, and ToggleWeaponGroup. Moasseman • 1 yr. I have learned something new. 10 - Version 2021. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. The variant ID is case-sensitive, so check your capitalization if the command fails. you can get get the gown without console codes. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. This (along with many other settings) can be. Beware however, as the mod appears to be incompatible with an unknown number of mods (“any mod that also edits X file”) including Nexerelin. ago. ) fixes: fixed AIRetrofit hull-mod sometimes not displaying its repair time increase correctly. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. Last Update: 06 May 2023. - ForceDeployAll, forces your opponent to deploy every ship in their fleet. ago. Hullmod scripts usually extend BaseHullMod (which itself extends HullModEffect). 0a 2022/02/17. Put it in the mods folder and make sure it's tagged in Starsector's launcher. I would personally recommend using the console command mod for pretty much any such situations - you can set market size, add/remove industries, and quite a few other things. xml" using Notepad++. ago. Integrated with Version Checker and Console Commands (enter "help starship_legends" for a list of commands). 1a RC3. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Uploaded: 23 Feb 2019 . bobkiller410. Open up "campaign. Adraius • 8 yr. Then hit leftshift+backspace. 2. Re: [0. Customizable Star Systems. This effect can be superseded by other mods. The more commonly balance tweaked information is in the weapon_data. About 2 pages after that (depending on how many weapons the ship has), you'll see some text that looks like this: Simply extract the zip into your mods folder and tag it in the launcher. Diable Avionics 3. ii_ardea. Fobiner • 4 yr. Console Commands at Starsector Nexus - Mods and community Description Files 1 Images 1 Videos 0 Posts 20 Forum 2 Bugs 1 Logs Stats Console. Re: How to remove (s) mods / s-mods /smods. Highly. The mechanics, theme, and interface of this. help addship. After that, scroll down till you find the hullmods, and remove high. Strangely, I found the Traumtanzer battlecruiser. While the commands themselves aren't case sensitive, arguments are. getSector (). 2D RPG/Trade/Fleet Combat Game. Plenty of threads that discuss good seeds. An unofficial developer's console for Starsector. Drone replicator. 211. Console command mod, enter planet, open console “removecondition decivilized” just without the “. help. Hi. Cool: Regulates. Open comment sort options. Game build is 0. I do heavily recommend console commands anyway, though, as well as the various other quality of life mods from the mod index here. 25 Mod, the choice for serious players seeking advanced features and customization options. Changelog: 0. 96a] Console Commands v2023. 9. There is dev mode, which lets you do some things. Some unique weapons, mostly built-in. I am using the newest version of Console Commands, running 0. FYI there's a Linux-specific bug: the mod won't get past the loading screen due to the case-sensitivity with file paths. Ms. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. Make sure you’re doing it from the colony management screen. Instructions. It looks to be caused by disabling Starship Legends in its config file. Autosave. • 4 yr. o. 0. OrganEntrepreneur • 1 yr. 6 (released 2018-12-07) In WIP 7. Leave a Reply Cancel reply. You can try the [MagicLib_listRequirements] command to see when they'll spawn. 15. 3445 Topics. This mod intends to expand the options for high-tech fleet doctrines. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speedsSo I've seen a lot of folks complaining about the "list ships" console command bringing up 0 results, and seen various claims as to what the culprit might be. e. This update adds an AddStoryPoints command. There is no real theme behind them other than the naming convention, color scheme and a goal of fun ships that play a bit differently than what is already offered. use console to switch to dev mode, press ctrl + z and then look for a purple named system on the map. You could settle in another system and just not go to your old laggy system. - Using this command without arguments gives as many crew as your fleet can. You can also spec out a Ziggurat how you'd like it, then use the "cloneship" command from this mod to make as many copies of it as you'd like. To install the mod, simply download the . magiclib`. However, I don't know how you'd do it in an existing scenario. 95a: AddXP no longer gives negative XP after you reach level 15. Clear commands 1. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and crashes. An unofficial developer's console for Starsector. 95. The only thing Starsector would benefit from releasing on steam would be even bigger modsWhile not a "fix" as much as a "reset" the console commands mod linked here will allow you to generate, replace, and reroll officers + skills. Amount of industry is tied to the population so use "addcondition population 8". 12. Go to StarSectorsavessave_ (your most recent save) copy the back up file and put it somewhere else open campaign. This button appears top of Shut Down. feel free to suggest more names / name generators. Wish there was an alternative way to aquire story points, but without cheesing it by cheating/using console commands. Run this runcode with console commands. 1a] Starship Legends 1. * Console command to set character works for AI core captains. Code. When you ave the console command mod, open it (for me it’s backspace to open it) and type: help. It will remove the Portrait changer intel. 95. Once in the game, you can summon the console with control+backspace and enter your commands. That command needs arguments to work properly, but the console should tell you that instead of returning an exception. The command isn't part of the core mod because it can have unintended side-effects (nothing game-breaking, but there's the potential to create dead spaces where no more storms will ever from). For more you'll have to. The fragmented knowledge and secrets of the Domain are yours to decipher and explore, to bend the sector to your will. 25…. You want the: list ships command. It is divided into four modules; Lost Glory, Vaults of Knowledge, The Sleeper and Virtue of Society. or and mod with industrial evolution it'll be in pretty much the same pathway. The SetMarketOwner <market_or_location_name> <faction> command can be used to give a market to another faction (including one not currently alive in the sector). The other simple and modular way is to download the Console Commands mod, go to the planet you wish to install the item on and use the “AddCondition” command to edit the planet. 25 Mod, the choice for serious players seeking advanced features and customization options. That will add a stable location at the player fleet's current position. Pretty good modlist IMO, I'm enjoying it. Features Thus Far: A unique UNSC Faction. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. Tech-Mining now hosts a tooltip indicating the EXACT amount of ruins there are left and for next month. Op · 2y. 10. Three types of objective exist: the comm relay, nav buoy and sensor array. 1a] Concord 3. Step 1: Download the Command Console mod. If you go to settings. Took it from Nemo's Youtube channel which I also used as a minor way to learn wtf to do in the early stages of the game. Help out MesoTroniK, a modder in need. While integrated with a hyperdrive this device allows a hyperwave pulse tuned to the unique resonant signatures of two Gates to be transmitted into a Gate aperture. A small amount of additional console commands to clear the fleet bloat that seems to be affecting many saves. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. 4. json, so make sure you have at least LazyLib 2. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Look up the starsector mod index for a list of quality mods. ago. If you don't use an IDE, simply run gradlew. - Releases · LazyWizard/console-commands. 0 WIP 7. This mod has LunaSettings integration, but it is optional. Main character points, or single player game points perhaps. • 1 yr. 12. * Fleet intros can have a static effect. You might have to use it rather liberally,. Starpocalypse Support. Zym from the Unofficial Starsector Chat discord for being a great help with ideas and balance for the mod. Legacy of arkgenesis [spoiler] So in console commands mod, every ship can be found inside its menu, even stations. csv file, so they shouldn't be adding any new planet types. ago. This is the first generation Janus Device created by Elissa Zal based on the theories developed by Scylla Coureuse, among others. Objectives are initially neutral and each side can take. Console Commands at Starsector Nexus - Mods and community Description Files 1 Images 1 Videos 0 Posts 20 Forum 2 Bugs 1 Logs Stats chevron_left. For modders wanting to interact with the spoiler filter: simply add either a "HIDE_IN_CODEX" hint or a "restricted" tag to the relevant ship in data/hulls/ship_data. Dunno if it's possible. With console commands you can turn on DEVMODE which you can use to unlock the gates when you interact with them. * Add characters: pw_crimson1, pw_prez. Re: Locked and Loaded - a Magic Bounty pack 0. Storageclear says the same thing. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speedsA new version of the console is up, get it here. Heck, use AddWeapon and AddShip to get access to the things you can't find; look up. Use help AddOfficer for tips on how to use it. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds A new version of the console is up, get it here. 4. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. 14 Dassault-Mikoyan Engineering 1. level 1. There are console command mod, it allows you to put any command to your game with easy. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. fs. (-Console Commands) I also recommend picking up Nexerelin with a few extra factions (Don't overload on your first try, add too many mods and you'll need to configure some of the lib files)This mod lets the player make and fly the tesseract. There's loverslab starsector mods? It's weird enough that rimworld has them but at least that game has sprites of the people that could do that kinda stuff. Logged. Next Post [Starsector Mods][0. zip(Console Commands v2023. NullPointerException. If you're smart, make a backup of this folder before editing. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long enough. With the command addspecial ship_bp valkyrie. properties if you wish for it to use your actual mod folder). 2. Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. Many thanks. It used to be called Starfarer. I sometimes try out other faction mods but generally I cycle through these ones, disabling and enabling them for variety. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. But there is a mod that has a weapons dealer pop up in bars occasionally. Mods are listed in alphabetical order within their. Want the rpg progression and experience the story side of things? Just play through as is We oughta make a big post with all the console commands. ago. 95, the Hypershunt Tap can be. The console mod is very unlikely to be the culprit behind any crashes while saving. captains and officers), and 3,020 names for stellar objects (i. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". Here’s what I keep typing AddAgent<Quinx> [1 [Diplomacy]] No idea but usually if you do something like AddAgent <command> it helps you figure out how it works. Starsector > Mods > [0. On the other hand, Ava. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. e – Console Commands for. 65f to 0f or something like that Edit: Or use console commands as Tarti mentionedWith the console commands mod you can - WARNING: GOOD LOYAL FOLLOWERS OF LUDD SHOULD NOT LOOK UPON THE UNHOLY NATURE OF THE UNIVERSE AND SHOULD AVOID READING THIS REDACTED TEXT, HAVE A LUDD-BLESSED DAY, PERSON OF INTEREST. /gradlew (on Linux/Mac) in a command prompt or terminal and Gradle will do all of the work of compiling and assembling the mod for you. I'm putting my last playthrough list as reference. Automated Commands - Adds new hullmods that allow the player to set predefined battle commands for AI-piloted ships in their fleet. you can use it for many other things as well, like giving yourself specific ships or weapons, or changing. I believe it's "survey /all" and everything is revealed. log for more details". setmarketsize 4. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Download Second Wave Options v0. csv . An unofficial developer's console for Starsector. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. Is there a mod for that? Could be set to something reasonable, like 500k for 1 point. While the commands themselves aren't case sensitive, arguments are. ) fixes: fixed AIRetrofit hull-mod sometimes not displaying its repair time increase correctly. ago. To issue a command manually, you use your mouse by default. It used to be called Starfarer. You can use the command "goto" to warp to a system for example to circus it would be "goto corvus" and it poops you down next to the star in circus. 95a as well as a fresh one that was just created in 0. I need more information. This can be done using Command Prompt or a tool such as Link Shell Extension . You can narrow down the lost by putting in the. Once in the game, you can summon the console with control+backspace and enter your commands. 6a Deluxe Player Flags Diable Avionics 2. There's an example command to spawn planets here, and campaign entities here. Fractal Softworks\Starsector\starsector-core\data\config\settings. For a full list of supported commands enter. Step 2: Add it to the game. On Linux, it's in the starsector directory. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. 12rc1 (2022/01/16) Yes, these bounties would show in the console command. Example 1: SetMarketOwner Mazalot Tri-Tachyon. All planets have a random number of planetary features which increase the number of districts a world can support. * Set intro splash name for person bounty fleets to the target person's name (can be toggled in settings. Nexerlin allows for greater selection of starting ships along with being able to start with a faction, but if you want any ship you could use Console Commands mod and just give yourself the ship after you started. 95. Reply TRUkillerfarmer. Changelog: Spoiler. Choose from the options below. Examples of SlowCR, Odyssey Mode (from the sector edge), and sensor strength boosts from Dark. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Run list specials and pick whatever BP you want. This mod adds a developer's console to Starsector that can be summoned with control+backspace. I know you can edit the population cap and the amount of industry slots unlocked through there. 95. It doesn’t consume it. It's a vanilla feature, 200% mark up at a 1m cap and it's not limited to your blueprints, it's all vanilla plus most modded that doesn't go over the. Starsector > Mods > [0. I don't. added 108 first and last names to possible names for command nodes. There's a lot of commands you can issue, and some are more obvious than others. 8. !!! An unofficial developer's console for Starsector. Uploaded: 12 Dec 2018 . Download speeds. 2g. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Click on the star. Put it in the mods folder and make sure it’s tagged in Starsector’s launcher. Use the help command to look up other commands in future, then you won't have to wait for someone to respond. _M00NB34M_ • 4 yr. With the Console Commands mod, hit control+backspace and type "addship fronsec_pledge" (other useful IDs: "fronsec_pledge_Base" for its initial loadout and dmods, "fronsec_pledge_Filled" for a pristine with the full autofit)Editing the save file directly is highly discouraged. Console Commands 3. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). 0. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. But i've seen a couple cool mod i'm missing and i'm thinking to restart yet an other playthrough ; but i wanna make this one the last one for a while, so i want a real solid modlist. Requires latest LazyLib. The valid arguments for cheats are player, fleet, enemy, or all; and they should work for all togglable combat commands. - Accessible from the control panel in the intel screen or using the shortcut (default P) in the campaign. You could try to generate the mission again, but unless something changed it'll fail in the same way. Re: [0. This is installed just like any regular mod. Combat Chatter. You can then use. 0 14. csv entry contain all of the information directly about a weapon. - Allow the Remnant Station to support artillery stations from Industrial Evolution. The fragmented knowledge and secrets of the Domain are yours to decipher and explore, to bend the sector to your will. Download Console Commands Mod > Here. An unofficial developer's console for Starsector. 7a Updated custom command template with more examples + documentation Changed some constants in CommonStrings, shouldn't affect any custom commands Removed AddLogistics command (logistics no longer exists in current version) New commands: - Clear, clears the text from the campaign pop-up Elevate your Starsector gameplay with the [0. ago. 5 GB of memory for the JRE Heap. csv. 6-2-3-0-76-1544645653. Unfortunately there's no way to tell AI-chan that Independent-chan is a friend unless you use the console command mod, easiest is adjust reputation between independent and remnant with "setrelation independent remnant 100" Since you have rev council presumably you have vayra's sector installed. Re: [0. It's not showing up in any lists from the console commands mod, any ideas? It's listed as euteck for console command purposes. 51K Members. July 23, 2022 Mods 0 Comments ClearCommands Download Integrated with Version Checker Requires Console Commands A small amount of additional console. to add ships, simply add the hull's name-id to the list, you can find this either with 'list ships' with the console commands mod, or you can go into any mod's 'data. json file. Download Mod. Starsector/Mods/Ship and Weapon Pack/SWP_OPTIONS. It doesn't know or care if. I recommend using a mod manager like SMOL or MOSS. Stop playing the game for months out of frustration trying to find good planets. Get the console commands mod and give yourself the cash, crew, and resources to start a colony right away. Credits Zaphide: the original Exerelin Dark. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. The mod also has a superboss that you can get legit and doesn't get weaker like the Ziggurat. Individual modules are. I'm playing with the Console Commands mod and the Terraforming mod in my current campaign, and I would like to terraform several of my barren worlds into terran worlds, but it requires water to be added to the planet, which can only be done with the Ismara's Sling on a water world/frozen world or an Asteroid Processing structure on an orbital. Afterwards you should be able to get past the loading screen. Search through the save file for the ship's name. on Today at 12:53:27 PM. This happens both in a game that was created in 0.